Well, this is a very good dungeon exploration game from the Golden Ages. I LOVE it, and I still play it from time to time.
Speaking of the C64 version it consists of 8 levels, in each of which you've to select from 16 different dungeons.
If you manage to reach level 8, it will stay there. Every subsequent time you finish level 8 you'll be put in level 8 again, but you still can select the dungeon from the 16 available.
Said that, this game doesn't have an end (technically it has: when you run out of lives!).
The objective is quite simple, collect weapons and armor, use them against the monsters, collect and use spells, potions and amulets, but mainly TRY TO STAY ALIVE.
There's no solution for this game, just explore the dungeons.
The controls:
Joystick in port 2.
F3 - cycles throu the inventory, push fire button to use/equip the item F5 - cycles throu the possible actions (except fighting)
F7 - cycles throu fighting/shooting
For your reference, this is a list of the weapons:
* Dagger
* Short Sword
* Long Sword
* 2-Hand Sword (by mistake you can still use your shield ;-)
* Magic Sword
Here you've a list of the missile weapons:
* Bow (required to use the arrows, of course)
* Arrows
* Magic Arrows
And this is a list of armor:
Body:
* Leather Armor
* Chain Armor
* Breast Armor
* Plate Armor
* Magic Armor
Left arm:
* Small Shield
* Large Shield
* Magic Shield
Hands:
* Gauntlet
Head:
* Helm
* Magic Helm
This is a list of all other items in the game:
Healing:
* Healing Salve
* Healing Potion
* Healing Amulet
* Healing Spell
Protection:
* Shield Spell
* Protect Spell
* Reflect Spell (reflects the attack TO the monster)
Harm monsters (somehow):
* Stun Spell
* Confuse Spell
* Fear Spell
* Paralyze Spell
* Stone Spell
* Death Spell (believe me, this one really harms them!)
Raise stats:
* Luck Charm
* Agility Amulet
* Strength Stone
Moving around:
* Teleport Spell
* Blast Spell (blasts the wall in front of you)
Assorted items:
* Map (a good one to have)
* Disarm Spell (to disarm traps)
* Wand (used against wizards?)
* Cross (used against undeads/vampires?)
* Staff (any ideas?)
(Take into account that I've never seen a Staff when playing, I've seen it by modifying memory locations)
Monster list (by Travisegghar):
cave rat dragon vampire bat
swamp rat living statue asp
warrior thief mamba snake (a bitch)
rabid rat chief thief garter snake
fungus ghost? (causes no damage, what's it for?)
slime giant goblin
slime mold mummy blinking bat
priest spider vampire
ogre giant spider
ghoul poison spider
lackey bat
wizard large bat
You can found more information about this game at:
http://home.arcor.de/cybergoth/gamesb/gatewaytoapshai.html
CHEATING SECTION
(You need to use a monitor and know hex numbering system)
The stats are stored here:
STRENGTH - $1917, can't be modified
AGILITY - $1914
LUCK - $1915, can't be modified
HEALTH - calculated (STRENGTH+AGILITY+LUCK)
LIVES - $1913
The missile weapons are stored here:
$191a - arrows
$191b - magic arrows
The inventory starts at $1902, but putting a value there is not enough, you also need to indicate how many items you have in the inventory
modifying position $1912, be careful not to exceed the limit.
This is the list of items you can put into your inventory:
$01 - bow
$02 - arrows
$03 - short sword
$04 - healing salve
$05 - stun spell
$06 - small shield
$07 - chain armor
$08 - map
$09 - healing potion
$0a - confuse spell
$0b - shield spell
$0c - long sword
$0d - large shield
$0e - luck charm
$0f - agility amulet
$10 - fear spell
$11 - magic arrows
$12 - disarm spell
$13 - helm
$14 - paralyze spell
$15 - gauntlet
$16 - 2-hand sword
$17 - breast armor
$18 - healing amulet
$19 - strength stone
$1a - magic shield
$1b - wand
$1c - cross
$1d - teleport spell
$1e - protect spell
$1f - magic helm
$20 - magic sword
$21 - magic sword (yes, there're 2 magic swords)
$22 - plate armor
$23 - healing spell
$24 - stone spell
$25 - death spell
$26 - blast spell
$27 - reflect spell
$28 - magic armor
$29 - staff
Enjoy!
Nekromancer
09/Sep/2004
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