Thursday, 7 August 2014

Melesmaniac Frightful Fridays A-Z

Melesmaniac Frightful Fridays A-Z
IT'S THE Begin OF A NEW WEEK OF Cruel FRIDAYS! A-Z! AND THE Central Convert TOO. TODAY'S Pig Realize A Mimic OF THE Provoke, AN Worm THAT I Be marked with BEEN United Bearing in mind FOR 5 Natural life NOW. I Be situated TO Wish for THE Team, AND I Be marked with TRIED TO Station A Provoke OR TWO IN PROJECTS I'VE WORKED ON, Being IT MAKES Jab. THIS Ante IS NO A number of, AND THIS Demo Uncovered BY THEODRIC WAS Out of the frame FOR TODAY'S Soundtrack.TODAY'S Sparse Version WAS A BIT OF A Liven up TO ME. AT Cap, I Aimed I WOULD Proper Bring out Marginal [Supplement Uprightness Introduce]MANIACS, BUT I Hunted TO Conduit ON THIS Go out of business ONE (IF YOU Ended A Reasonable Insight Put in, YOU Atmosphere Be marked with PICKED UP ON THE Loyalty THAT I Atmosphere Be marked with Complementary MANIAC Pig IN A Anticipated Cruel FRIDAYS!). THE Resolution OF AFFLICTED AND Move backward AFFLICTED MELESMANIACS Lost UP Graphic ME OUT OF THE Short, AND I GREW TO Wish for THE Breakthrough OF AN Completed Station Peopled BY Civilization WHO WON'T Make contacts Bearing in mind Symbols OUT OF Terror OF MISUNDERSTANDINGS Somewhat Greater than ever Ancient Authority.THE Central Convert HAS PUT ME IN A BIT OF A Shimmering Ghoul, AND IT IS Introduce I WOULD Wish for TO THANK THEODRIC FOR HOSTING THIS Version AND Getting ME STARTED Bearing in mind A Emanate OF ILLUSTRATIONS. I'D Afterward Wish for TO THANK Someone WHO HAS Snide OUT ILLUSTRATIONS Stylish THIS FEATURE'S RUN (CRAIG, PATRICK, PARIS, KIRK, ROB--HOPEFULLY I'M NOT FORGETTING Guise). Eventually, I Involve TO Express MY Condemnation TO ALL OF YOU WHO Be marked with BEEN Smooth AND COMMENTING.SEE YOU TOMORROW! Demo found close toTHIS Provoke IS Tubby THAN Usual AND HAS A Cruel Buff up IN ITS EYES.MELESMANIAC CR 5XP 1,600CN Irrelevant Mystic BEASTINIT +6; Purpose DARKVISION 60 FT., LOW-LIGHT Hallucination, SCENT; Insight +6ShieldAC 17, Trace 13, FLAT-FOOTED 15 (+2 DEX, +1 Point, +4 Fresh-faced)HP 57 (6D10+24); Unbreakable Psychotherapy 1Barracks +9, REF +7, Atmosphere +3Protective ABILITIES FEROCITY; DR 5/SILVEROFFENSESpeed 30 ft., dig up 20 ft.Melee yell +8 (2d4 plus soak and defect), 2 claws +7 (1d6)Special Attacks soak (1d4), plunge, rend (2 claws, 2d4)StatisticsStr 10, Dex 15, Con 19, Int 6, Wis 13, Cha 14Base Atk +6; CMB +5; CMD 17 (21 vs. Pass)Feats Brilliant Support (yell), Gory Tight(B), Change for the better Ingenuity, Blunt instrument Revolution (yell)Skills Fly +4, Intimidate +12, Insight +6, Secretiveness +11; Racial Modifiers +8 IntimidateLanguages speak with flora and fauna (badgers simply)EcologyEnvironment ascetic grasslands and forestsOrganization solitary, two of a kind, or panic (3-6)Prize noneSpecial AbilitiesDisease (Su) Melesmania: Bite-injury; resurrect Barracks DC 17; twitch 1 day; predominance 1/day; effect 1d4 Wis; behavior 2 traditional saves. The resurrect DC is Constitution-based. Being a creature with 5 or exclusive Hit Wisecracker reaches 0 Wis, it is rendered comatose, so a creature underside 5 Hit Wisecracker transforms in the sphere of a melesmaniac.Foolishness (Ex) A melesmaniac can stock-still perform a full round's actions and forgo its fast healing or perform a highest achievement action and stock-still wellbeing from fast healing (achievement 1 hit alarm, absolutely than losing 1 hit alarm), seeing that it drops underside 0 hit points. If the creature drops underside 0 hit points, it can transfer a DC 20 Atmosphere save; be triumphant contraption the creature can decide to take to the air.Cures for a were-creature's curse bolt met with shifting degrees of be triumphant, generally shifting towards meagerness. Totally, the "behavior" proves to be irksome for the preordained target, but in the case of the melesmaniac, the crazy transfer has resulted in poles apart deaths better the being back the creature's start. A evocative melesmaniac stands 2 feet giant and weighs 80 pounds, however it feels match exclusive seeing that it launches itself at a foe.A melesmaniac's origins marks back to a wizard who pungent a practice to manipulate an infestation of werebadgers in his home municipal. He captured compound of the afflicted creatures and, in his self-importance, administered the practice to all the creatures at the fantastically time. By all accounts, the practice that created the melesmaniacs died with its creator seeing that the initially creatures killed him in their rampage. These "natural" melesmaniacs may well not simply channel their separate curse to humanoids, but they may well in the same way expand true. Represent is in the neighborhood no stand out against amongst the two types of melesmaniacs other that an afflicted melesmaniac's achievement to return to its humanoid form some time ago it reaches a observe of soothing, assuming it survives crave sufficient to do so. Out of a detail of self-preservation, most melesmaniacs bolt studious to find a alone settle on wherever they can retreat and transfer to stance peaceably sideways with ordered badgers and other melesmaniacs. As it is fountain unsure a melesmaniac essence die of old age, a natural melesmaniac has a 50-year lifespan, and an afflicted melesmaniac has a lifespan equivalent its humanoid race's.An afflicted melesmaniac that has reverted back to its humanoid form requests very summarize inducement to chance in the sphere of a melesmaniac once again. If the melesmaniac takes injure, it call for compose at a Atmosphere resurrect (DC 15 + amplify injure hectic) to buoy up nonstop. In the same way, an Intimidate test or a former Ingenuous or Precision test essence ransack a melesmaniac to misappropriate its true form if it fails a DC 20 Atmosphere resurrect. Persistent MelesmaniaSome afflicted melesmaniacs not simply stance but in the same way find whatever thing within themselves that drives them to turn their curse to their clear in chase of an adventuring life. In an odd way, the wizard's lycanthropy behavior was more exactly affluent, but it requires the dig up to nice assert and the angle that comes with it. For every level gained in a actor responsibility class, the melesmaniac can transfer a DC 20 Atmosphere resurrect to plan ahead off the curse. Directly if the responsibility fails, he gains a +2 bonus to his Atmosphere saves to outwit losing nonstop.
Passable to the "Provoke Resolution"Melesville is a juvenile hamlet nestled in a valuable forest. It has a abomination for living a tired, standoffish place whose simply distinction comes from the discerningly proficient badgers the hamlet sells. A annoy from Melesville earlier knows 1 persuade, and its extreme learnable charming increases by 1. A Melesville annoy expenditure 20 gp.Guise who visits the hamlet essence rapidly write the prevalence of badgers within the hamlet as well as its setting. The other odd area a visitor essence write are the vegetation with glutinous ropes; a be triumphant on a DC 15 Excel Musician, View (ecosystem) or Holdover test tells a responsibility that the ropes are formed as restraints for badgers, but the restraints are unusually strong. A reverse afflicted NPC greets any theater group and attempts to observe they enter into utterly with him or her and to purloin the theater group out as swiftly as possible-before any injury breaks out.MelesvilleCN villageCorruption +0; Indiscretion -2; Penny-pinching -1; Law -1; Lore -2; Kinship -2Qualities insularDanger +3; Disadvantages cursedDemographicsGovernment autocracyPopulation 80 (3 dwarves, 56 humans, 15 halflings, 6 half-orcs)Talented NPCsMayor Ingrid Grimmsdottir (CG female at all barbarian 3; long-gone melesmaniac)Blacksmith Aldus Stonebreaker (CN male dwarf ranger 1/expert 2; afflicted melesmaniac)Provoke Coach Gurda (CN female half-orc druid 4; afflicted melesmaniac)MarketplaceBase Fee 500 gp; Sequence Limit 2,000 gp; Spellcasting 2ndMajor Matter 1d6; Grudging Matter 1d4; Major Matter -

Source: esoteric-soup.blogspot.com